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[.ca] Guards! Guards! (ISBN 0552134627)



FABRICATI DIEM, PVNC !:
"Guards ! Guards !" is the eighth book in Terry Pratchett's hugely popular Discworld series and is the first to focus on Sam Vimes and Ankh-Morpork's City Guard. Although the City Guard was once a fine and noble profession, it has fallen by the wayside in recent years. Once, there had been hundreds of members : as the book opens, the City's Night Watch is staffed only by Sam, Sergeant Fred Colon and Corporal Nobby Nobbs. Like the Night Watch itself, Sam has also fallen on hard times. Having started drinking to forget (it was possibly something to do with a woman), he now drinks to forget the drinking. Despite his faults, though, he's a likeable cynic who has a well-developed sense of fair play and identifies with the underdog. Things start turning around for Sam and the Watch in "Guards ! Guards !". The force sees a dramatic rise in numbers with the arrival of Carrot Ironfoundersson. Orphaned as a baby, Carrot had been taken in by the dwarfs and raised in a gold mine. Until shortly before he left home, he didn't realise he was human - he'd always thought he was just tall for his species. His adoptive father decides it's best for Carrot to spend some time with other humans and 'manages' to secure a position for him in the Ankh-Morpork City Guard. Carrot, on his arrival, is viewed with some amazement : an actual, honest volunteer. He takes things very literally (as dwarfs tend to do), is very innocent (he wouldn't know what to do with a seamstress if one fell into his lap) and a lot of the humour comes from his utter confusion. The problem for Sam and the Night Watch is presented by the Unique and Supreme Lodge of the Elucidated Brethren. Well, actually, the problem is its mysterious (and big-headed) Supreme Grand Master, an ambitious and manipulative individual. (The remaining members are bitter, vitriolic, small-minded, jealous, resentful and a bit stupid. As a result, they're very easy to manipulate). He's devised a Machiavellian plan that will involve the removal of the Patrician (Ankh-Morpork's tyrant) and lead to the restoration of the monarchy. Unfortunately, his plan involves the controlling of a very dangerous dragon - to that end, Brother Fingers has managed to 'acquire' De Malachite's book on summoning dragons from the Unseen University's library. For some reason, it doesn't seem to bother him that the book is badly burnt. This is the first of the Discworld books to feature Sam and the City Guard. As a result, it's a pretty good starting point if you've never read any of the other Discworld books before and want to see what you're missing. Pratchett's books are always very funny and this one gets better as it goes along. Definitely recommended.


The people united can never be ignited!:
Discworld really doesn't get any better or funnier than this. For the first time in the series, we get an extended up-close view of life in the remarkable city of Anhk-Morpork. We are introduced to such wonderful characters as Captain Vimes of the City Watch and his singular subordinates Nobby, Colon, and the giant dwarf (adopted) Carrot; the formidable Lady Ramkin; and Cut-Me-Own-Throat Dibbler. The remarkable fashion in which the Patrician Lord Vetinari runs the city is explained in some detail, we begin to really get to know the Librarian of Unseen University (who was of course turned into an orangutan some type back as a result of a magical accident), and Pratchett gives us a basic rundown on the theory of L-Space under which all libraries work and are magically connected. Everyone knows that dragons do not exist, not the type of giant mythical creatures who fly around breathing fire all over the place. Thus, it comes as something of a surprise to people when Anhk-Morpork begins experiencing incidents of the body-melting variety; such a perpetrator can only be dismissed for so long as a giant wading bird, however. It seems that a group of unimportant have-nots has been wooed into a secret society bent on teaching the haves a lesson or two by magically summoning a dragon to carry out their wishes. Naturally, things get out of hand, and the dragon finds a way to establish permanent residence in reality. Declaring himself king of the city, preparations are made to turn over treasure and begin sacrificing maidens. The City Watch has long been nothing but a joke in town, especially after the establishment of proper guilds virtually eliminated illegal illegality, and Captain Vimes and his men have no desire to enforce the law anyway, unless enforcing the law somehow involves drinking copious amounts of alcohol. Young Carrot (who has just found out he is a human and not a dwarf after all, all six and a half feet of him) amazingly volunteers for the Watch and actually tries to enforce the law, thereby causing a bit of controversy at first. Then the dragon business comes along, and the City Watchmen take it upon themselves to try and overcome the wossname since no one else, aside from the noble swamp-dragon enthusiast Lady Ramkin, seems to offer much resistance at all (even when extolled by Sergeant Colon's rally cry "The people united can never be ignited!"). Of course, the odds of solving such a crisis as this are a million-to-one; odds of a million-to-one guarantees success, as everyone knows, and the problem comes in making sure your plan's chance of success does not miss the mark; it can't be a thousand-to-one or even 999,999-to-one odds because you've never heard of anyone succeeding with those odds against them, now have you? There is so much that goes to the very heart of the Discworld in this novel that one cannot begin to list it all here. Captain Vimes and the City Watch members are some of the most human characters in the series, and they also happen to be very funny. Virtually everything about this book is terribly funny. The only question I have about this novel is how in the world the inept wizard Rincewind managed to be completely absent from such a dangerous situation as the one represented by the dragon to the city. It's really best that he does not appear in these pages, though, as it would take something away from the incredible appeal of the City Watch characters. If ever a Discworld novel were required reading, it would have to be Guards! Guards! If you can't enjoy this book, then Pratchett's Discworld series is not for you.


When the Whittle* becomes the Winners:
(*definition contained herein) Like "Wyrd Sisters" before it, "Guards! Guards!" takes a well-known tale, and changes its focus. While "Wyrd Sisters" looked at MacBeth through the eyes of the three witches, "Guards! Guards!" looks at the genre of heroic fantasy, only the hero is not who you'd expect it to be. Terry is now two-for-two when trodding down this particular deconstructionist path. The guards of the Watch are the henchman you've seen in a Bruce Lee movie, who each take their turn trying to stop Bruce, all to similar degrees of failure. They're the stormtroopers in the Star Wars series. They're the no-name actor who accompanies Kirk, Spock, and Bones down to the alien planet in Star Trek. They are anonymous and ineffectual, chameleonlike in their ability to fade into the scenery. Or at least that's how the conventions of the genre treat them. In Pratchett's hands they transcend their fate, move to the lip of the stage, and save the day. It is such a pleasure to follow the character development of Captain Vimes and his men, Nobby, Colon, and their new protégé Carrot. There are some sublime moments where they learn to understand the conventions of the genre, and use it to their own benefit. My favourite occurs when they have to hit the "voonerable" spot of a dragon with an arrow, and deduce that a million-to-one shot is always successful in times like these. So what do they do? They conspire to make the shot more difficult (standing on one leg, wearing a blindfold, etc.) to make the odds worse, therefore being more in their favour! It is such a joy to try and traverse through such a minefield of ridiculous logic. The story, now that I look back on it, is told in two parts. The first is pretty standard fare: a disenchanted "citizen" wants to install a puppet monarch. They unleash a dragon on the city, for if the dragon is slayed by a hero that hero will be crowned as king by public demand. Only of course things go wrong. The second half of the book shows how wrong. I'm not going to ruin it, but needless to say that things take a very surprising turn through a chain of events that to my mind is unprecedented in fantasy literature. And of course there are more classic Pratchett comedy set pieces. The best of the bunch being when The Librarian (if you're not familiar with this wonderful creation, I'll tell you that the Librarian was magically transformed into an Ape, and never wanted to change back) tries to impart the name of a magic book, and can do so only through a hilarious game of charades. Also, there are a series of scenes near the beginning where we are introduced to a secret underground brotherhood, made up of a gallery of dim disciples whose mistakes and pettiness nearly cause their leader to have a stroke. And just try and use their secret password. It's a wonder anyone manages to show up for the meetings! This, along with the aforementioned "Wyrd Sisters", is the most complete of the Discworld books I've read. It scores high marks for its comedy, parody, pop culture references (look for the Sam-Vimes-as-Sam-Spade clues subtly sprinkled throughout the narrative), action sequences, suspense, drama, and even its shadow of a love story. I understand that there are at least four more books in the Watch series, and I can't wait to get at them.


My favorite of the series so far!:
I've enjoyed all of the first eight Discworld books, but I enjoyed this one the best. Pratchett does a masterful job of weaving the main characters (human and not) together and keeping the story from getting stale or predictable. The Librarian also gets a chance to shine. A great fun read!


Knee-slapping humor and solid adventure. Perfect:
The Ankh-Morpork Night Watch is a disgrace, its lack of talent offset only by the Patrician's distain for normal police work, relying as he does on the self-interest of the thieve's guild to keep crime under control. From alcoholic Captain Vines on down, the Watch exists but doesn't really act. When an occult band comes up with the idea of summoning dragons to change the Ankh-Morpork leadership, the Night Watch is the last place anyone would look for a hero. Which is lucky because what they get isn't a hero--exactly. Author Terry Pratchett keeps the laughs coming in this Discworld-set adventure. Captain Vines, a recurring character in the series, is well developed as a sympathetic and interesting character. The romantic element adds to the humor and to the story as well. Combining knee-slapping humor with a solid adventure is often difficult, but Pratchett manages without breaking a sweat. Fans of the DiscWorld series will definitely want to add this one to their must-read selection. GUARDS! GUARDS! is also a great place to start reading Pratchett novels as it introduces many of the important characters.


Author:Terry Pratchett
Binding:Paperback
EAN:9780552134620
ISBN:0552134627
Number Of Pages:320
Publication Date:1998-12-23
Release Date:1998-12-23



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